![]() Music : "Shadow's End Forest" from Chrono Crossĭemos : pacifist demos by 4shockblast (0:08 and 0:09)Ĭooperative 2-4 Player : Player starts onlyĮditor(s) used : doom builder 1.68, xwe 1.16Īuthors may NOT use the map data as a base for modification or reuse. The music came from, 4shockblast for pacifist That inspired this map, Ribbiks for saying where As the game progresses, the evil gets smarter and faster. ![]() You must find a way to Pacify the evil and escape the house. Once the evil takes over, it will chase you and your friends all over the house. Different circumstances can cause her to change. Tested with : prboom-plus 2.5.1.3 -complevel 2įilename : cassie.wad (formerly known as nlvm.wad)Įmail Address : Author Info : ĭescription : After saving Nina Dobrev from the monsters, sheĪsks for your help to save her Degrassi co-star,Īdditional Credits to : id Software, doomworld, archive + idgames,Īuthors of the programs I used, Team TNT for aįew textures, andrewj for the Oblige sky, midiĪuthors, Tarnsman for starting the TNTtwid thread There is a little girl that switches between good and evil roaming around. There's something off-kilter about the gameplay that I like, enhanced by the dream-like music. It does feel like a slog at times with constant ambushes and lots of tough monsters, but this is definitely one Doom veterans should play. There's a sense of progression and exploration as you move through the map. This is far prettier than the inside-out colon most of ToD's maps look like, with intense, tough gameplay aimed at skilled players. Pacifist is also able to verify existing installations and find missing or altered files, and Pacifist for macOS can also examine the kernel extensions installed in your system to let you see what installer installed them and whether the installer was made by Apple or a third-party. It's awesome and shitty at the same time :/ The huge blue key section can be completely skipped, even though I have no idea how to get the blue key. Then, the layouting is so confusing and there's so much backtracking it made me very tired very quickly. It's not a retarded slaughterfest, so that's a plus. I honestly don't know what to think of this map. Id Software, doomworld, archive + idgames, authors of the programs I used, Team TNT for a few textures, andrewj for the Oblige sky, midi authors, Tarnsman for starting the TNTtwid thread that inspired this map, Ribbiks for saying where the music came from, 4shockblast for pacifist demos. After saving Nina Dobrev from the monsters, she asks for your help to save her Degrassi co-star, Cassie Steele, from the monsters in this nonlinear vanilla map.
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